Tuesday, 26 January 2010

Class: Jedi Knight




GENERAL:
Starts on Tython.
http://www.swtor.com/info/holonet/classes/jedi-knight

Drew Karpyshyn (KOTOR, Mass Effect, Darth Bane novels) is the class writer. http://www.swtor.com/news/blog/20091106_001

Based off of Mace Windu.
"The Jedi knight is based very much on [Samuel L. Jackson's] Mace Windu archetype [from the Phantom Menace motion picture]. He is a powerful, force-wielding warrior who will be called on to protect the galaxy from a great evil." - Dallas Dickerson
http://www.gamespot.com/pc/rpg/starw...&mode=previews


ABILITIES:
Lightsaber Throw
Force Push
Force Jump "Force Leap"
http://www.swtor.com/info/holonet/classes/jedi-knight

Master Strike
Auras (One will be like Force Valor from KOTOR)
http://www.gamespot.com/pc/rpg/starw...&mode=previews

WEAPONS:
Generally uses a single lightsaber
http://www.swtor.com/info/holonet/classes/jedi-knight

Can duel wield lightsabers
http://www.gamespot.com/pc/rpg/starw...&mode=previews

ARMOR:
"Though traditional Jedi robes range from light cloth to thick leathers, many Jedi Knights also wear parts or entire suits of heavy armor when going into battle."
http://www.swtor.com/info/holonet/classes/jedi-knight

SPECIALIZATIONS:
Heavily focused melee fighter with some force attacks.
http://www.swtor.com/info/holonet/classes/jedi-knight

Uses action points.
The Jedi Knight can interrupt the Consular "lift" with force push.

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